Friday, March 26, 2010

Get Video


I had difficulty getting this to work. I tried several programs, and downloaded an flv player. I used a website,www.keepvid.com. On this website, you paste the address in the bar provided and click download. The site provides a link, and get the option to save, or open with. I saved it, and it didn't give me the option to save as a flv. file. It immediately began to download. I went to my videos and clicked on it, and it opened with windows media player. The file properties say it is a 3GPP audio/video. I had tried several other sites, and when I w ould click get download url, it would say error.
This could video could be used for a literature class, but this assignment would benefit a teacher in any subject area and all grade levels. The reason being there are numerous clips that could be used and if saved to a teacher's own computer they'll always have them for their unit.
The NETS standards that this assignment meets are:
2. Design and Develop Digital-Age Learning Experiences and Assessments
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching
This assignment let us use the resulting information from our attempt at saving a you-tube video to our computer to inform our teaching. If there is a video we use frequently in a certain unit, this allowed us a method to have it in the far future in the case it is removed from the you-tube site. It also provided a summative assessment in that there were many different ways it could be done.

Monday, March 22, 2010

Photo story



This assignment was fun, and fairly easy. I asked Dr. Pierce if I could do one on my kids and he said it was OK, he just wanted to see if we could use the program. I downloaded the program on the second try. Uploading pictures was very easy, as was adding text and music. I loved this assignment because doing the same thing in power point is much more time consuming.

The NETS standard I feel this assignments suits best is :

1. Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
a. promote, support, and model creative and innovative thinking and inventiveness
c. promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual

We were provided several models to look at before we began, we can reflect and discuss through our blogs, and the discussion board, and the collaborative knowledge construction happens on every assignment because we explain what standard the particular assignment addresses for the collaboration of the final project.

Another standard it addressed is : 3. Model Digital-Age Work and Learning
Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:
a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success
and innovation
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information
resources to support research and learning



This could be used in a Language Arts class where the students are asked to write a personal narrative, and create a photo story to accompany it.

Tuesday, March 9, 2010

video

I used the power point I created for the ignite assignment. I did not have a you tube account so that was the first thing I had to do. I then downloaded Microsoft movie maker. Once all that was done the rest was easy. I saved the slides as images and drug them over to the movie maker program. The last thing I did was set it to music. When the movie was done, I clicked the you tube icon in the movie program to share. I copied the embed code and you can see the movie below

Or you can go to you tube by clicking here.

The standard I feel this assignment addressed was 2 substandard b: develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress

All assignments have fit this, but I felt this especially did because the professor gave minimal instructions. It allowed us to explore the movie maker program and decide what features we wanted to use, and to explore one of the web 2.0 resources we had yet to be introduced to in this course. We set our own goals in that we were not restricted to number of slides, time of movie, and effects we could use.

Sunday, March 7, 2010

jeopardy

I am currently teaching a unit on the novella Of Mice and Men. I found a power point that I could use in creating my jeopardy game, the address is teacherweb.com/MA/BCAHS/Noel/OfMiceandMenpowerpoint.ppt If you click here it will take you to the presentation. The content standards RLA.0.9.1.08, 10.1.01, 12.1.01,10.1.04, are addressed in the presentation. I will be creating my game and uploading in a later post!

I created my jeopardy game using the power point linked in the previous post. I had little trouble creating it, but did have questions with the delay in showing links visited. The professor said that it was a kink with the template and all was OK. So if you would like to view my power point or use it for your own unit on Of Mice and Men click here.

The standard I felt this assignment best suited was 3 substandard d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning We not only had to create a power point, we did so using resources that already existed. The template, and power point had to be analyzed and evaluated; the process supported our learning in that we realized technology can ease our workload, because a lot of things we need have already been created, and we were able to share ours with the world as well.

Friday, March 5, 2010

Animation2

I did not realize there were two animation assignments. So I am a little late. I hope I understood the assignment correctly. We were to use powerpoint, and use the animation of motion path along with a button. My animation is available if you click here. The technology standard used here is standard one and all sub standards. We used digital tools to display our creativity, such as the slide itself, our blog, and learning to use the ftp site.

Tuesday, March 2, 2010

Animation

I have my animation, but am struggling with getting the right address to have it on ftp site. Here is what I have so click here to view. If this doesn't work please leave a comment.

Monday, March 1, 2010

Wordle 2

1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
a. promote, support, and model creative and innovative thinking and inventiveness
2. Design and Develop Digital-Age Learning Experiences and Assessments
Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:
a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity

These standards were covered for the wordle assignment, because it was a creative way to make a word splash of topics. It could be used in any subject area, not using tags but typing in relevant words to a unit and creating a wordle.